Buy Heureka Conference 2019 Tickets


Startup Tickets

  • Lazy Bird - €125,00
  • Standard - €149,00
Buy Now
€299 EXCL. VAT

Service Tickets

  • Lazy Bird - €375,00
  • Standard - €449,00
Buy Now

Student Tickets

  • Lazy Bird - €55,00
  • Standard - €75,00
Buy Now

Opera Founder invests $550,000 in We Want To Know – To Make Maths fun for kids Written by Tor Gronsund on 12. December 2012


We Want To Know, a French-Norwegian games developer that aims to help kids learn mathematics more effectively, has announced that it has raised MNOK 3 (approx. $550,000) in new funding from Opera Software founder Jon S. von Tetzchner.
In the wake of resigning from Opera Software, von Tetzchner has notified that he is looking to invest in technology startups.
His investment in We Want To Know will be used to launch DragonBox – their first title – globally, as well as to hire world-leading game developers and designers.
DragonBox is an algebra game that makes kids learn to solve equations without really knowing they are learning mathematics.
The company says that more than 10 per cent of all iPad users in Norway downloaded and bought DragonBox within the first few weeks of its release, making it more popular than Angry Birds in the country.
Co-founder and CEO Jean-Baptiste Huynh says, “our aim has been to make a game that is as fun as Angry Birds, as fascinating as Cut the Rope, and as addictive as Temple Run.”
Currently supported on IOS, Android, PC and Mac, the company asserts that DragonBox has reached over 50,000 sales, and is now looking to increase Life Time Value and add social features to scale distribution.
We Want To Know has close ties to Opera Software – the company was co-founded by former Opera Directors Christen Krogh and Rolf Assev, who is actively involved in operations.
Former teacher, Jean-Baptiste Huynh, says that several high-profile investors approached the company, but they wanted von Tetzchner on board much because of his strategic fit and shared vision.
We Want To Know is one of several gaming companies that have sprung from the Nordic region over the past years.
It joins the likes of Rovio, Grand Cru, and Supercell from Finland; Stardoll, Toca Boca, and Mojang from Sweden; and incumbents FunCom and CCP Games, from Norway and Iceland respectively.
But the company says that it differentiates in that they are leveraging its strength in mathematics and K-12 curricula on a path to disrupt today’s education.
Image credit: flickr user pinksherbet

For related posts, check out:

VIDEO – Kids and Tech – Inside the world of Berlin’s digital natives
Startup in the making – Scrappd – Pinterest meets Twitter for kids
Monsters, McDonald’s and Miniatures – What inspires Twitter logo designer Linda Gavin